Last week I spoke at CEDEC 2008 in Tokyo, Japan about "Recent Trends in U.S. Game Development Processes". And then I followed it up with lots of sight-seeing!
CEDEC is the CESA Developers Conference, the Japanese equivalent to the GDC’s Game Developer Conference in the United States.
My presentation covered Agile development and Scrum, SCM tools including Perforce, and the emerging role of a build manager or build engineer on projects. It was great meeting so many Japanese developers and discussing game development processes, comparing the differences between US and Japanese development.
To view the slideshow of my presentation, click "more…" below and use the presentation controls.